Bank Heist is a team based first-person shooter that offers an objective-based cooperative multiplayer experience where players can take on the persona of a cop or a robber.

The four-person robber team has several objectives throughout each campaign: Infiltrate the bank, get as much loot as you can carry, and fight your way out to escape.

In addition to a large AI-driven police force, four players take the role of police officers and SWAT team members to stop the robbery and protect civilians in the area.

In Bank Heist, players can experience a large scale bank robbery straight out of Hollywood.

Located in a modern downtown metropolis, Bank Heist puts the player in a familiar setting overshadowed by the chaos of a shootout between police and criminals.

In addition to the fast-paced nature of the shooter genre, players can make meaningful choices and use teamwork to accomplish objectives, while letting them see the robbery through the eyes of the police, robbers, and innocent bystanders.

Teams of four will battle against each other in an urban setting.

Players can build their own crews together, or have AI bots stand in for missing teammates. Additionally, the world is populated with a large number of civilian and police AI.

Bank Heist takes the open-world feel of sandbox games and combines them with the polished experienced provided by linear level design. This style of design has been nicknamed Dynamic Linear Design (DLD).

Bank Heist’s level design keeps the major paths and flow of a linear level while incorporating changes within the paths such as object placement, optional secondary paths, police blockades, new spawn points, varying weather, and changing the time of day. This allows the designers to keep more control over pacing of the game than sandbox games, while also increasing the replayability.

The use of DLD layered with the different player classes makes Bank Heist a diverse and polished experience that will have players coming back for more again and again.

AI driven bystanders add an element of chaos to Bank Heist. Ambient AI causes players on both sides of the law to interact with the city life in the game.

As robbers enter a bank, AI will act normally as they would in an actual bank setting. When the robbers begin their assault, AI will act properly, according to the actions of the players. Striking a security guard or the bank manager will shock bank patrons, while readied weapons and shots fired will cause fear and panic. AI will then assess the situation and decide if they should stay on the floor, or run for the door. On the street, AI will calculate their distance from the suspected threat, and weigh their options on whether they should duck, dive, or run for safety.

A slew of AI roles such as maintenance men and civilian personas will fill the world out with a sense of realism.

  • Intimidation system is used to influence other characters in the game
  • NPC’s react realistically to having a gun shoved in their face, or watching someone next to them die.
  • Bank Characters, Cops, and Robbers react realistically to different stages of the Heist.

During the heist stage of the game, Robber players have a chance to get a drop on the bank before the Cops arrive. Instead of waiting in a lobby, Cop players begin playing inside the bank as civilians. When playing as a civilian, players must complete objectives that affect the cop’s response time. Such objectives include:

  • Activate the Silent Alarm
  • Escape from the Bank
  • Get to a phone and call the police
  • Find a Hidden Shotgun

Inside the bank, civilian players are intermixed with AI controlled civilians. A unique gameplay element is introduced where players must blend in with a crowd that is mostly made of AI. Blending in with AI adds the following game mechanics:

  • When robbers discover and kill civilian players, time is added to the police response clock giving the robbers more time to rob and escape.
  • If robbers kill a non-player civilian, the cop’s response time is shortened.
  • Robbers must also use the blend-in ability if they expect to rob the bank without getting caught.

After the initial release of Bank Heist, downloadable content of varying size will be steadily released.

DLC is a major part of Bank Heist. To continue the personal fantasy, players can purchase multiple new content items

  • After the initial release of the title, paid DLC will become available.
  • While taking possible licensing woes into consideration, planned special DLC packs could include licensed costumes and masks from such movies as Heat, The Dark Knight, and Point Break.
  • Large title updates with paid DLC will become available every several months with additional maps, weapons, classes, and costumes.